Skip to content

Installation

WalkerSim 2 is a server-side mod for 7 Days to Die. This means:

  • Dedicated Servers: Install WalkerSim 2 on the server
  • Single Player / Local Hosting: Install WalkerSim 2 as you would a client mod (since the client acts as the server in offline play)
  • Clients Connecting to Servers: No installation required - clients can join servers running WalkerSim 2 without having the mod installed themselves

Installation Options

Choose your installation type:

For Players (Client/Single Player)

If you're playing single-player or hosting a local game:

For Server Administrators

If you're running a dedicated server:

Downloads

Each release provides the following zip files:

File Description
WalkerSim2-{version}.zip The mod itself. Extract and place the WalkerSim2 folder into your game's Mods directory.
WalkerSim2-Editor-Windows-x64-{version}.zip Editor tool for Windows (x64)
WalkerSim2-Editor-Linux-x64-{version}.zip Editor tool for Linux (x64)
WalkerSim2-Editor-Mac-arm64-{version}.zip Editor tool for macOS (Apple Silicon)

After Installation

Once installed, WalkerSim 2 is ready to use with its preconfigured settings. The mod includes a default WalkerSim.xml configuration file that provides balanced simulation parameters suitable for most gameplay scenarios.

You can start playing immediately with these defaults, or customize the simulation using:

  • The Editor Tool: A standalone visual configuration tool, available as a separate download from the releases page (see table above). Since version 1.1, the Editor is no longer bundled with the mod.
  • Direct XML Editing: Modify the WalkerSim.xml file with any text editor

For detailed configuration instructions, see the Configuring the Simulation section.

Important Notes

  • WalkerSim 2 requires the 0_TFP_Harmony mod, which is included with the game by default
  • The mod creates a persistent simulation that runs continuously - agents exist in the virtual world even when no players are nearby